Along with plentiful use of alpha transparencies for magical attacks, a depth of field effect and a crude frame-blending motion blur implementation add some cinematic flair to the proceedings while also enhancing the intensity of fast-paced scenes.
NARUTO ULTIMATE NINJA STORM 3 VS 4 1080P
In terms of the fundamentals, both PS4 and Xbox One resolve full 1080p resolution, combined with crisp texture work and a high level of anisotropic filtering that allows the art to remain clear at both long distances and oblique angles.
NARUTO ULTIMATE NINJA STORM 3 VS 4 UPGRADE
On the whole, there's a sense that we're seeing something of a 'safe' upgrade over the last-gen entrants in the series, rather than a title that takes advantage of PS4 and Xbox One to their fullest extent. The target frame-rate is solidly in 30fps territory, while performance issues can distract on both consoles. It's a pretty comprehensive package but the situation is less impressive from a technical perspective, where developer Cyber Connect 2 could have done more to take advantage of the latest console hardware. Over 100 playable characters appear in this latest release, while enhancements include tag-team fighting, clothing/weapon damage and wall-running in addition to a variety of different gameplay modes. On the very last corner a warning will appear, get to the sides to avoid a beam attack.As a conclusion to the long-running Naruto saga, Ultimate Ninja Storm 4 delivers plenty of content for dedicated fans of the series. when the ten tails leaps to attack go to the right side (of screen) and jump to avoid damage. The general attacks are the lightning bolts left right or central shift between them or use the sides and jump just before they reach you to evade. Once you beat it here you'll be in a chase, watch the map and jump or evade the attacks sent your way, if you take too much damage retrying here only resets you to the beginning of the chase not the battle. and charge in to to beat on the eye with. Make use of the support attack when the central eye is exposed. Mini lasers from smaller eyes if you don't destroy them fast enough. Overhead handsmash is obvious as to its landing Swipes from left or right need jumping overĬharged beam from mouth just needs avoiding to left or right. This battle is almost entirely at range so will be your main attack, either as a mini-gun style single target or as a charged targeted attack using and hold to target multiple eyes at once (this expands chakra as a Ninjutsu) Chakra and targeting can be charged on the move so keep shifting around to avoid the various attacks įireballs from above, a red circle appears This Mission has a single massive boss battle then a chase scene and QTE following. Secret Actions are also an S-rank criteria for some missions and while 90% is still the target there are never enough so 100% is necessary. There are also various in-battle QTE which while not counted, generally stop you from taking massive damage/dealing out extra. QTE are the various scenes that play out at the beginning/end, you'll know when these are happening as Stars appear at the top middle of the screen. Health must be 90% or better (you will kick yourself the 3rd time in a row you finish on 89%)Ĭontinues are self explanatory, don't fail the fight for a S-rank. Bonus objectives and time spent have no bearing. These are usually % Health left, Continues used, % QTE complete. S-Ranking a Mission requires 90% or better in each of the categories at the end of each match within a story section.